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英文字典中文字典相关资料:


  • OpenGL ES versus OpenGL - Stack Overflow
    OpenGL ES means Open Graphics Library for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU)
  • How to develop OpenGL ES (GLES) 2. 0 applications on Linux?
    This source seems to be written in the common subset of GLES and OpenGL (like much of GLES), and also compiles with -lGL if we remove the #define GLFW_INCLUDE_ES2 If we add things which are not in GLES like immediate rendering glBegin, link fails as expected
  • opengl es - Is there any GLES #define in C? - Stack Overflow
    Starting with GLES2 gl2 h and anything above, you will always have the defines of the previous versions (up to GLES 2 0) also defined So when you include GLES3 gl31 h then you will find GL_ES_VERSION_2_0 , GL_ES_VERSION_3_0 and GL_ES_VERSION_3_1 to be defined
  • What versions of GLSL can I use in OpenGL ES 2. 0?
    @BrainSlugs83: If something supports OpenGL ES 2 0 it is guaranteed to support GLSL ES 100 There is a lot of confusion when comparing these numbers sadly, as people see the #version directive and immediately think that apples (desktop GLSL) are somehow comparable to oranges (embedded GLSL)
  • How To: Convert from OpenGL to GLES - Stack Overflow
    GLES does not work with begin end calls but you have to call the draw call At this point with the code above what you did was create an array of vertex data, now you need to push it to GPU (or set the pointer for the data) and call glDrawArrays
  • GLES: FrameBuffer object showing weird images - Stack Overflow
    GLES: FrameBuffer object showing weird images Ask Question Asked 7 years, 3 months ago Modified 7 years
  • Getting started with OpenGL ES 2. 0 on Windows - Stack Overflow
    This is a very specific questions about the steps necessary to Build a simple OpenGL ES 2 0 program on the Windows platform The environment is Visual Studio with unmanaged C++ I go to the Khron
  • Any GLES examples, in C++, on x86 Linux? - Stack Overflow
    This source seems to be is in the common subset of GLES and OpenGL (like much of GLES), and also compiles with -lGL if we remove the #define GLFW_INCLUDE_ES2 If we add things which are not in GLES like immediate rendering glBegin, link fails as expected See also: How to develop OpenGL ES (GLES) 2 0 applications on Linux?
  • openGL ES versions on different devices - Stack Overflow
    It is an urban legend that devices with Android 2 2 support OpenGL ES 2 0 by definition The Android 2 2 Compatibility Definition Document says this:
  • How to make sense of dumpsys SurfaceFlinger - Stack Overflow
    The part of dumpsys SurfaceFlinger which was at the center of my question shows you how many layers there are at the moment dumpsys was called, and if those layers are being handled by the Hardware Composer (HWC) or the GPU (GLES) This explains what HWC and GLES mean Also, numHwLayers is how many overlays the display supports (usually 4)





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